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set client to not show hp if server doesn't support it

This commit is contained in:
Perttu Ahola
2011-04-21 19:54:05 +03:00
parent c638442e78
commit 983bf6677d

View File

@@ -277,6 +277,9 @@ LocalPlayer::LocalPlayer():
m_sneak_node(32767,32767,32767),
m_sneak_node_exists(false)
{
// Initialize hp to 0, so that no hearts will be shown if server
// doesn't support health points
hp = 0;
}
LocalPlayer::~LocalPlayer()