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	Improve inventory callbacks a bit
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		| @@ -1223,7 +1223,7 @@ minetest.register_node("default:chest_locked", { | ||||
| 		end | ||||
| 		return stack:get_count() | ||||
| 	end, | ||||
|     allow_metadata_inventory_take = function(pos, listname, index, count, player) | ||||
|     allow_metadata_inventory_take = function(pos, listname, index, stack, player) | ||||
| 		local meta = minetest.env:get_meta(pos) | ||||
| 		if not has_locked_chest_privilege(meta, player) then | ||||
| 			minetest.log("action", player:get_player_name().. | ||||
| @@ -1232,7 +1232,7 @@ minetest.register_node("default:chest_locked", { | ||||
| 					minetest.pos_to_string(pos)) | ||||
| 			return 0 | ||||
| 		end | ||||
| 		return count | ||||
| 		return stack:get_count() | ||||
| 	end, | ||||
| 	on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) | ||||
| 		minetest.log("action", player:get_player_name().. | ||||
| @@ -1242,7 +1242,7 @@ minetest.register_node("default:chest_locked", { | ||||
| 		minetest.log("action", player:get_player_name().. | ||||
| 				" moves stuff to locked chest at "..minetest.pos_to_string(pos)) | ||||
| 	end, | ||||
|     on_metadata_inventory_take = function(pos, listname, index, count, player) | ||||
|     on_metadata_inventory_take = function(pos, listname, index, stack, player) | ||||
| 		minetest.log("action", player:get_player_name().. | ||||
| 				" takes stuff from locked chest at "..minetest.pos_to_string(pos)) | ||||
| 	end, | ||||
|   | ||||
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