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https://github.com/luanti-org/luanti.git
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Improve inventory callbacks a bit
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@@ -113,7 +113,7 @@ int scriptapi_nodemeta_inventory_allow_put(lua_State *L, v3s16 p,
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ServerActiveObject *player);
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// Return number of accepted items to be taken
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int scriptapi_nodemeta_inventory_allow_take(lua_State *L, v3s16 p,
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const std::string &listname, int index, int count,
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const std::string &listname, int index, ItemStack &stack,
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ServerActiveObject *player);
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// Report moved items
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void scriptapi_nodemeta_inventory_on_move(lua_State *L, v3s16 p,
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@@ -126,7 +126,7 @@ void scriptapi_nodemeta_inventory_on_put(lua_State *L, v3s16 p,
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ServerActiveObject *player);
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// Report taken items
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void scriptapi_nodemeta_inventory_on_take(lua_State *L, v3s16 p,
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const std::string &listname, int index, int count,
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const std::string &listname, int index, ItemStack &stack,
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ServerActiveObject *player);
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/* Detached inventory callbacks */
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@@ -144,7 +144,7 @@ int scriptapi_detached_inventory_allow_put(lua_State *L,
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// Return number of accepted items to be taken
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int scriptapi_detached_inventory_allow_take(lua_State *L,
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const std::string &name,
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const std::string &listname, int index, int count,
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const std::string &listname, int index, ItemStack &stack,
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ServerActiveObject *player);
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// Report moved items
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void scriptapi_detached_inventory_on_move(lua_State *L,
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@@ -160,7 +160,7 @@ void scriptapi_detached_inventory_on_put(lua_State *L,
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// Report taken items
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void scriptapi_detached_inventory_on_take(lua_State *L,
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const std::string &name,
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const std::string &listname, int index, int count,
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const std::string &listname, int index, ItemStack &stack,
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ServerActiveObject *player);
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/* luaentity */
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