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Fix and tune things, add tool "recharge" animation, add dummyball
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@@ -56,7 +56,7 @@ struct ToolCapabilities
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std::map<std::string, ToolGroupCap> groupcaps;
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ToolCapabilities(
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float full_punch_interval_=3.0,
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float full_punch_interval_=1.4,
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int max_drop_level_=1,
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std::map<std::string, ToolGroupCap> groupcaps_ =
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std::map<std::string, ToolGroupCap>()
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