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Break include chains and tidy (part 2)
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@@ -6,7 +6,7 @@
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#include "irrlichttypes_bloated.h"
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#include "map.h"
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#include "camera.h"
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#include <ISceneNode.h>
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#include <set>
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#include <map>
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@@ -23,6 +23,9 @@ struct MapDrawControl
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};
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class Client;
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class RenderingEngine;
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enum CameraMode : int;
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namespace scene
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{
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