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Break include chains and tidy (part 2)
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@@ -6,6 +6,7 @@
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#include "blockmodifier.h"
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#include "serverenvironment.h"
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#include "server.h"
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#include "servermap.h"
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#include "mapblock.h"
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#include "nodedef.h"
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#include "gamedef.h"
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@@ -9,6 +9,7 @@
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#include "scripting_server.h"
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#include "server.h"
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#include "serverenvironment.h"
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#include "settings.h"
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PlayerSAO::PlayerSAO(ServerEnvironment *env_, RemotePlayer *player_, session_t peer_id_,
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bool is_singleplayer):
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@@ -6,6 +6,7 @@
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#include "inventory.h"
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#include "inventorymanager.h"
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#include "constants.h" // BS
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#include "util/serialize.h"
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#include "serverenvironment.h"
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ServerActiveObject::ServerActiveObject(ServerEnvironment *env, v3f pos):
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