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Break include chains and tidy (part 2)
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@@ -4,30 +4,37 @@
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#pragma once
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#include <memory> // std::unique_ptr
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#include <set>
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#include <utility>
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#include <unordered_map>
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#include <utility> // std::function
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#include <vector>
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#include "activeobject.h"
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#include "environment.h"
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#include "servermap.h"
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#include "util/guid.h"
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#include "map.h"
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#include "settings.h"
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#include "map.h" // MapEventReceiver
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#include "server/activeobjectmgr.h"
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#include "server/blockmodifier.h"
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#include "util/numeric.h"
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#include "util/metricsbackend.h"
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struct GameParams;
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class RemotePlayer;
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class PlayerDatabase;
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class AuthDatabase;
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class ActiveObject;
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class MetricsBackend;
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class PlayerDatabase;
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class PlayerSAO;
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class ServerEnvironment;
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struct StaticObject;
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class ServerActiveObject;
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class RemotePlayer;
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class Server;
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class ServerActiveObject;
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class ServerEnvironment;
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class ServerScripting;
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class Settings;
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struct ActiveObjectMessage;
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struct GameParams;
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struct StaticObject;
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class ServerMap;
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enum AccessDeniedCode : u8;
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typedef u16 session_t;
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