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VoxelManip cleanups (const ref, const move) + function removal (#6169)

* VoxelManip cleanups (const ref, const move) permitting to improve a little bit performance

* VoxelArea: precalculate extent (performance enhancement)

This permits to reduce extend high cost to zero and drop many v3s16 object creation/removal to calculate extent
It rebalance the client thread update to updateFastFaceRow instead of MapBlockMesh generation
This will also benefits to mapgen
This commit is contained in:
Loïc Blot
2017-07-26 07:35:09 +02:00
committed by GitHub
parent 0c99da4255
commit 9a17b65f26
13 changed files with 85 additions and 198 deletions

View File

@@ -63,7 +63,7 @@ struct MinimapPixel {
};
struct MinimapMapblock {
void getMinimapNodes(VoxelManipulator *vmanip, v3s16 pos);
void getMinimapNodes(VoxelManipulator *vmanip, const v3s16 &pos);
MinimapPixel data[MAP_BLOCKSIZE * MAP_BLOCKSIZE];
};