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Rename meshgen lighting variables
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@@ -59,12 +59,12 @@ private:
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// current node
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struct {
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v3s16 p;
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v3f origin;
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v3s16 p; // relative to blockpos_nodes
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v3f origin; // p in BS space
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MapNode n;
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const ContentFeatures *f;
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LightFrame frame;
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video::SColor color;
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LightFrame lframe; // smooth lighting
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video::SColor lcolor; // unsmooth lighting
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} cur_node;
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// lighting
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