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LINT fix since cloud API merge
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@@ -125,8 +125,8 @@ private:
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bool m_sunlight_seen;
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float m_brightness;
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float m_cloud_brightness;
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bool m_clouds_visible; // Whether clouds are disabled due to player underground
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bool m_clouds_enabled; // Initialised to true, reset only by set_sky API
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bool m_clouds_visible; // Whether clouds are disabled due to player underground
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bool m_clouds_enabled; // Initialised to true, reset only by set_sky API
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bool m_directional_colored_fog;
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video::SColorf m_bgcolor_bright_f;
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video::SColorf m_skycolor_bright_f;
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