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Safety check the map's blocksize (#12895)
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@@ -390,6 +390,8 @@ void loadGameConfAndInitWorld(const std::string &path, const std::string &name,
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conf.set("mod_storage_backend", "sqlite3");
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conf.setBool("creative_mode", g_settings->getBool("creative_mode"));
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conf.setBool("enable_damage", g_settings->getBool("enable_damage"));
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if (MAP_BLOCKSIZE != 16)
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conf.set("blocksize", std::to_string(MAP_BLOCKSIZE));
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if (!conf.updateConfigFile(worldmt_path.c_str())) {
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throw BaseException("Failed to update the config file");
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