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mirror of https://github.com/luanti-org/luanti.git synced 2025-10-13 00:25:19 +02:00

Improve bloom effect (#12916)

* Remove the built-in exposure factor of 2.5
* Add physics-based bloom (https://learnopengl.com/Guest-Articles/2022/Phys.-Based-Bloom)
* Add luminance scaling for bloom layer to simulate HDR
* Add setting to control bloom strength
This commit is contained in:
x2048
2022-11-02 09:09:48 +01:00
committed by GitHub
parent fb3085a2c5
commit 9b24041394
15 changed files with 195 additions and 59 deletions

View File

@@ -0,0 +1,11 @@
#ifdef GL_ES
varying mediump vec2 varTexCoord;
#else
centroid varying vec2 varTexCoord;
#endif
void main(void)
{
varTexCoord.st = inTexCoord0.st;
gl_Position = inVertexPosition;
}