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	Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)
* Move KeyList & InputHandler from game.h to client/inputhandler.h
We have a header for inputs, move inputhandler class & related keylist object to it
Also introduce a cpp file for MyEventReceiver::OnEvent function in inputhandler.h because a so huge function doesn't needs to be inlined
* Pass clang-format on inputhandler.{cpp,h} (compatible)
			
			
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		@@ -270,6 +270,7 @@ LOCAL_SRC_FILES := \
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		jni/src/settings.cpp                      \
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		jni/src/wieldmesh.cpp                     \
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		jni/src/client/clientlauncher.cpp         \
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		jni/src/client/inputhandler.cpp           \
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		jni/src/client/tile.cpp                   \
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		jni/src/client/joystick_controller.cpp    \
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		jni/src/irrlicht_changes/static_text.cpp
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