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	Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)
* Move KeyList & InputHandler from game.h to client/inputhandler.h
We have a header for inputs, move inputhandler class & related keylist object to it
Also introduce a cpp file for MyEventReceiver::OnEvent function in inputhandler.h because a so huge function doesn't needs to be inlined
* Pass clang-format on inputhandler.{cpp,h} (compatible)
			
			
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		| @@ -18,7 +18,6 @@ src/clientenvironment.h | ||||
| src/client.h | ||||
| src/clientiface.cpp | ||||
| src/clientiface.h | ||||
| src/client/inputhandler.h | ||||
| src/client/joystick_controller.cpp | ||||
| src/client/joystick_controller.h | ||||
| src/clientmap.cpp | ||||
|   | ||||
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