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Weather: Clean up getHeat/getHumidity somewhat
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@@ -512,8 +512,7 @@ void *EmergeThread::Thread() {
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ign(&m_server->m_ignore_map_edit_events_area,
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VoxelArea(minp, maxp));
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{ // takes about 90ms with -O1 on an e3-1230v2
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m_server->getScriptIface()->
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environment_OnGenerated(
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m_server->getScriptIface()->environment_OnGenerated(
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minp, maxp, emerge->getBlockSeed(minp));
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}
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@@ -535,14 +534,6 @@ void *EmergeThread::Thread() {
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if (block)
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modified_blocks[p] = block;
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// Update weather data in mapblock
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for(std::map<v3s16, MapBlock *>::iterator
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i = modified_blocks.begin();
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i != modified_blocks.end(); ++i) {
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map->getHeat(m_server->m_env, MAP_BLOCKSIZE*i->first ,i->second);
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map->getHumidity(m_server->m_env, MAP_BLOCKSIZE*i->first, i->second);
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}
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// Set the modified blocks unsent for all the clients
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for (std::map<u16, RemoteClient*>::iterator
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i = m_server->m_clients.begin();
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