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Weather: Clean up getHeat/getHumidity somewhat
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@@ -489,6 +489,7 @@ public:
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bool showFormspec(const char *name, const std::string &formspec, const std::string &formname);
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Map & getMap() { return m_env->getMap(); }
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ServerEnvironment & getEnv() { return *m_env; }
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u32 hudAdd(Player *player, HudElement *element);
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bool hudRemove(Player *player, u32 id);
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