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Minor stability improvements in block emerge handling
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@@ -401,7 +401,7 @@ public:
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Blocks are generated by using these and makeBlock().
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*/
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bool initBlockMake(BlockMakeData *data, v3s16 blockpos);
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MapBlock *finishBlockMake(BlockMakeData *data,
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void finishBlockMake(BlockMakeData *data,
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std::map<v3s16, MapBlock*> &changed_blocks);
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/*
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@@ -419,7 +419,7 @@ public:
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*/
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MapBlock * emergeBlock(v3s16 p, bool create_blank=true);
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/*
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Try to get a block.
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If it does not exist in memory, add it to the emerge queue.
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