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Adds configurable light exposure control and bloom effect (light bleeding) with client-side settings.
This commit is contained in:
x2048
2022-09-29 20:34:05 +02:00
committed by GitHub
parent 3978b9b8ed
commit 9df79a4b2d
16 changed files with 422 additions and 118 deletions

View File

@@ -46,6 +46,10 @@ class RenderingCore;
class RenderingEngine
{
public:
/// Default color factor before applying effects like bloom or tomemapping
/// this is derived from tonemapping code and tuned empirically
static constexpr float DEFAULT_EXPOSURE_FACTOR = 2.5f;
RenderingEngine(IEventReceiver *eventReceiver);
~RenderingEngine();