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ObjectProperties
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@@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "content_object.h"
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#include "itemgroup.h"
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#include "player.h"
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#include "object_properties.h"
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ServerActiveObject* createItemSAO(ServerEnvironment *env, v3f pos,
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const std::string itemstring);
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@@ -32,8 +33,6 @@ ServerActiveObject* createItemSAO(ServerEnvironment *env, v3f pos,
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LuaEntitySAO needs some internals exposed.
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*/
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struct LuaEntityProperties;
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class LuaEntitySAO : public ServerActiveObject
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{
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public:
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@@ -80,7 +79,7 @@ private:
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std::string m_init_name;
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std::string m_init_state;
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bool m_registered;
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struct LuaEntityProperties *m_prop;
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struct ObjectProperties m_prop;
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s16 m_hp;
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v3f m_velocity;
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@@ -193,6 +192,7 @@ private:
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ItemGroupList m_armor_groups;
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bool m_armor_groups_sent;
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bool m_properties_sent;
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struct ObjectProperties m_prop;
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public:
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// Some flags used by Server
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