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Add option to give every object a nametag
or change the nametag text of players
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@@ -48,6 +48,8 @@ struct ObjectProperties
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bool automatic_face_movement_dir;
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f32 automatic_face_movement_dir_offset;
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bool backface_culling;
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std::string nametag;
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video::SColor nametag_color;
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ObjectProperties();
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