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Fix flowing water being always opaque
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@@ -445,6 +445,9 @@ public:
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f->special_materials[j]->setFlag(video::EMF_BILINEAR_FILTER, false);
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f->special_materials[j]->setFlag(video::EMF_FOG_ENABLE, true);
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f->special_materials[j]->setTexture(0, f->special_aps[j]->atlas);
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if(f->alpha != 255)
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f->special_materials[j]->MaterialType =
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video::EMT_TRANSPARENT_VERTEX_ALPHA;
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}
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}
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#endif
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