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Disable dynamic shadows for the 5.5.0 release
The dynamic shadows are yet not in the desired state to justify the inclusion into version 5.5.0. A stable release is long overdue, hence this allows fixes to continue in 5.6.0-dev to finally release an acceptable version of the dynamic shadows feature. Reverting this commit is highly recommended to proceed in development.
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@@ -123,8 +123,8 @@ public:
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// FIXME: this is still global when it shouldn't be
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static ShadowRenderer *get_shadow_renderer()
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{
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if (s_singleton && s_singleton->core)
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return s_singleton->core->get_shadow_renderer();
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//if (s_singleton && s_singleton->core)
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// return s_singleton->core->get_shadow_renderer();
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return nullptr;
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}
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static std::vector<irr::video::E_DRIVER_TYPE> getSupportedVideoDrivers();
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