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mirror of https://github.com/luanti-org/luanti.git synced 2025-12-19 13:25:47 +01:00

Add spatial index for objects (#14631)

This commit is contained in:
Lars Müller
2025-04-08 08:44:53 +02:00
committed by GitHub
parent bed36139db
commit a3648b0b16
17 changed files with 982 additions and 116 deletions

View File

@@ -8,6 +8,7 @@
#include <vector>
#include "../activeobjectmgr.h"
#include "serveractiveobject.h"
#include "util/k_d_tree.h"
namespace server
{
@@ -25,16 +26,21 @@ public:
void invalidateActiveObjectObserverCaches();
void getObjectsInsideRadius(const v3f &pos, float radius,
void updateObjectPos(u16 id, v3f pos);
void getObjectsInsideRadius(v3f pos, float radius,
std::vector<ServerActiveObject *> &result,
std::function<bool(ServerActiveObject *obj)> include_obj_cb);
void getObjectsInArea(const aabb3f &box,
std::vector<ServerActiveObject *> &result,
std::function<bool(ServerActiveObject *obj)> include_obj_cb);
void getAddedActiveObjectsAroundPos(
const v3f &player_pos, const std::string &player_name,
v3f player_pos, const std::string &player_name,
f32 radius, f32 player_radius,
const std::set<u16> &current_objects,
std::vector<u16> &added_objects);
private:
k_d_tree::DynamicKdTrees<3, f32, u16> m_spatial_index;
};
} // namespace server