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Fix breath_bar scaling; delay breath_bar hiding by one second (#8271)

PLAYER_MAX_BREATH_DEFAULT was earlier set to 11, so that 10 bubbles are shown before the breath bar disappears.

Now, PLAYER_MAX_BREATH_DEFAULT is set to 10, and the breath_bar scaling code in builtin has been tweaked to show all 10 bubbles before hiding the breath_bar
This commit is contained in:
ANAND
2020-04-28 23:00:57 +05:30
committed by GitHub
parent a368e7e793
commit a36c9c3e93
3 changed files with 25 additions and 15 deletions

View File

@@ -24,7 +24,7 @@ core.MAP_BLOCKSIZE = 16
-- Default maximal HP of a player
core.PLAYER_MAX_HP_DEFAULT = 20
-- Default maximal breath of a player
core.PLAYER_MAX_BREATH_DEFAULT = 11
core.PLAYER_MAX_BREATH_DEFAULT = 10
-- light.h
-- Maximum value for node 'light_source' parameter