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Co-authored-by: Desour <ds.desour@proton.me> Co-authored-by: sfan5 <sfan5@live.de>
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@@ -2067,6 +2067,8 @@ ask_reconnect_on_crash (Ask to reconnect after crash) bool false
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# Length of a server tick (the interval at which everything is generally updated),
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# stated in seconds.
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# Does not apply to sessions hosted from the client menu.
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# This is a lower bound, i.e. server steps may not be shorter than this, but
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# they are often longer.
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dedicated_server_step (Dedicated server step) float 0.09 0.0 1.0
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# Whether players are shown to clients without any range limit.
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