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random scripting work-in-progress
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@@ -75,6 +75,8 @@ std::string item_craft_get_image_name(const std::string &subname)
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return "apple.png^[forcesingle";
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else if(subname == "apple_iron")
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return "apple_iron.png";
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else if(subname == "testobject1") // test object
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return "unknown_block.png^[forcesingle";
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else
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return "cloud.png"; // just something
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}
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@@ -92,13 +94,18 @@ ServerActiveObject* item_craft_create_object(const std::string &subname,
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ServerActiveObject *obj = new FireflySAO(env, pos);
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return obj;
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}
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else if(subname == "testobject1")
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{
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ServerActiveObject *obj = new LuaEntitySAO(env, pos, "TNT", "");
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return obj;
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}
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return NULL;
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}
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s16 item_craft_get_drop_count(const std::string &subname)
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{
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if(subname == "rat" || subname == "firefly")
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if(subname == "rat" || subname == "firefly" || subname == "testobject1")
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return 1;
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return -1;
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