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Object properties: Add 'glow', disables light's effect if negative

The 'glow' value is added to the ambient light value.
Negative 'glow' disables light's effect on object colour, for faking
self-lighting, UI-style entities, or programmatic colouring in mods.
This commit is contained in:
Rob Blanckaert
2017-09-01 23:12:15 -07:00
committed by paramat
parent 604fe2083d
commit a9d43a0471
9 changed files with 52 additions and 20 deletions

View File

@@ -106,6 +106,7 @@ private:
float m_step_distance_counter = 0.0f;
u8 m_last_light = 255;
bool m_is_visible = false;
s8 m_glow = 0;
std::vector<u16> m_children;