mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-17 18:35:20 +02:00
Fix documentation of emergequeue_limit settings
This commit is contained in:
@@ -2159,15 +2159,15 @@ chunksize (Chunk size) int 5
|
||||
enable_mapgen_debug_info (Mapgen debug) bool false
|
||||
|
||||
# Maximum number of blocks that can be queued for loading.
|
||||
emergequeue_limit_total (Absolute limit of emerge queues) int 512
|
||||
emergequeue_limit_total (Absolute limit of queued blocks to emerge) int 512
|
||||
|
||||
# Maximum number of blocks to be queued that are to be loaded from file.
|
||||
# Set to blank for an appropriate amount to be chosen automatically.
|
||||
emergequeue_limit_diskonly (Limit of emerge queues on disk) int 64
|
||||
# This limit is enforced per player.
|
||||
emergequeue_limit_diskonly (Per-player limit of queued blocks load from disk) int 64
|
||||
|
||||
# Maximum number of blocks to be queued that are to be generated.
|
||||
# Set to blank for an appropriate amount to be chosen automatically.
|
||||
emergequeue_limit_generate (Limit of emerge queues to generate) int 64
|
||||
# This limit is enforced per player.
|
||||
emergequeue_limit_generate (Per-player limit of queued blocks to generate) int 64
|
||||
|
||||
# Number of emerge threads to use.
|
||||
# Value 0:
|
||||
|
Reference in New Issue
Block a user