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Irrlicht: Use EGL over GLX (#15286)
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@@ -63,12 +63,6 @@ struct SExposedVideoData
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void *Window;
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};
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struct SOpenGLFB
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{
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//! The EGLNativeWindowType object.
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void *Window;
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};
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struct SOGLESAndroid
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{
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//! The ANativeWindow object.
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@@ -80,7 +74,6 @@ struct SExposedVideoData
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SOpenGLWin32 OpenGLWin32;
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SOpenGLLinux OpenGLLinux;
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SOpenGLOSX OpenGLOSX;
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SOpenGLFB OpenGLFB;
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SOGLESAndroid OGLESAndroid;
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};
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};
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