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Irrlicht: Use EGL over GLX (#15286)

This commit is contained in:
sfan5
2024-10-22 23:04:46 +02:00
committed by GitHub
parent d4daa9fd40
commit aa273119f2
8 changed files with 128 additions and 548 deletions

View File

@@ -31,6 +31,10 @@ public:
aren't create. */
bool initialize(const SIrrlichtCreationParameters &params, const SExposedVideoData &data) override;
// Set EGL window.
// Call this if window is not known at time of initialize()
void setWindow(const SExposedVideoData &data);
// Terminate EGL.
/* Terminate EGL context. This method break both existed surface and context. */
void terminate() override;
@@ -66,6 +70,9 @@ public:
// Swap buffers.
bool swapBuffers() override;
// Returns native visual ID. Will choose config if not already done.
EGLint getNativeVisualID();
protected:
enum EConfigStyle
{