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Limit force shadow update to urgent blocks (#12692)

This commit is contained in:
x2048
2022-08-14 20:29:20 +02:00
committed by GitHub
parent 2690585e99
commit aa2fdc6ef6
3 changed files with 7 additions and 1 deletions

View File

@@ -45,6 +45,7 @@ struct QueuedMeshUpdate
int crack_level = -1;
v3s16 crack_pos;
MeshMakeData *data = nullptr; // This is generated in MeshUpdateQueue::pop()
bool urgent = false;
QueuedMeshUpdate() = default;
~QueuedMeshUpdate();
@@ -105,6 +106,7 @@ struct MeshUpdateResult
v3s16 p = v3s16(-1338, -1338, -1338);
MapBlockMesh *mesh = nullptr;
bool ack_block_to_server = false;
bool urgent = false;
MeshUpdateResult() = default;
};