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Split up tile.cpp/h
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@@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#pragma once
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#include "irrlichttypes_extrabloated.h"
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#include "util/numeric.h"
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#include "client/tile.h"
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#include "voxel.h"
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#include <array>
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@@ -29,6 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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class Client;
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class NodeDefManager;
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class IShaderSource;
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class ITextureSource;
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/*
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Mesh making stuff
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