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Dungeons: Add setting to prevent projecting dungeons
Prevents dungeons generating into ignore nodes in ungenerated mapchunks, which can occasionally result in a dungeon projecting from the terrain.
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@@ -1201,6 +1201,10 @@
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# type: flags possible values: caves, dungeons, light, decorations, nocaves, nodungeons, nolight, nodecorations
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# mg_flags = caves,dungeons,light,decorations
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# Whether dungeons occasionally project from the terrain.
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# type: bool
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# projecting_dungeons = true
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### Advanced
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# Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes).
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