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https://github.com/luanti-org/luanti.git
synced 2025-10-13 16:45:20 +02:00
added dedicated server build without irrlicht
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@@ -149,7 +149,7 @@ void Environment::step(float dtime)
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{
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n.d = CONTENT_GRASS_FOOTSTEPS;
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m_map->setNode(bottompos, n);
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#ifndef SERVER
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// Update mesh on client
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if(m_map->mapType() == MAPTYPE_CLIENT)
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{
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@@ -157,6 +157,7 @@ void Environment::step(float dtime)
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MapBlock *b = m_map->getBlockNoCreate(p_blocks);
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b->updateMesh(m_daynight_ratio);
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}
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#endif
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}
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}
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catch(InvalidPositionException &e)
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@@ -179,7 +180,9 @@ void Environment::addPlayer(Player *player)
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{
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DSTACK(__FUNCTION_NAME);
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//Check that only one local player exists and peer_ids are unique
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#ifndef SERVER
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assert(player->isLocal() == false || getLocalPlayer() == NULL);
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#endif
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assert(getPlayer(player->peer_id) == NULL);
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m_players.push_back(player);
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}
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@@ -203,6 +206,7 @@ re_search:
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}
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}
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#ifndef SERVER
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LocalPlayer * Environment::getLocalPlayer()
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{
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for(core::list<Player*>::Iterator i = m_players.begin();
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@@ -214,6 +218,7 @@ LocalPlayer * Environment::getLocalPlayer()
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}
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return NULL;
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}
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#endif
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Player * Environment::getPlayer(u16 peer_id)
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{
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@@ -243,6 +248,7 @@ void Environment::printPlayers(std::ostream &o)
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}
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}
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#ifndef SERVER
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void Environment::updateMeshes(v3s16 blockpos)
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{
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m_map->updateMeshes(blockpos, m_daynight_ratio);
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@@ -252,6 +258,7 @@ void Environment::expireMeshes(bool only_daynight_diffed)
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{
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m_map->expireMeshes(only_daynight_diffed);
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}
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#endif
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void Environment::setDayNightRatio(u32 r)
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{
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