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Create framework for getting rid of global definitions of node/tool/item/whatever types
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@@ -88,9 +88,6 @@ Settings *g_settings = &main_settings;
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Profiler main_profiler;
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Profiler *g_profiler = &main_profiler;
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// A dummy thing
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ITextureSource *g_texturesource = NULL;
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/*
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Debug streams
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*/
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@@ -305,10 +302,10 @@ int main(int argc, char *argv[])
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// Initialize stuff
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// Initialize content feature table
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init_contentfeatures();
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// Initialize mapnode content without textures (with g_texturesource=NULL)
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content_mapnode_init();
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// Initialize content feature table without textures
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init_contentfeatures(NULL);
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// Initialize mapnode content without textures
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content_mapnode_init(NULL);
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init_mineral();
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