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Clean up header includes (#16674)

This commit is contained in:
cx384
2025-11-16 15:00:51 +01:00
committed by GitHub
parent 44e7c5b9ab
commit ac0ebf39ad
214 changed files with 98 additions and 366 deletions

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@@ -8,9 +8,6 @@
#include <cmath>
#include "map.h"
#include "mapgen.h"
#include "mapgen_v5.h"
#include "mapgen_v6.h"
#include "mapgen_v7.h"
#include "mg_biome.h"
#include "cavegen.h"

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@@ -8,7 +8,6 @@
#include "mapgen.h"
#include "voxel.h"
#include "noise.h"
#include "mapblock.h"
#include "mapnode.h"
#include "map.h"
#include "nodedef.h"

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@@ -10,21 +10,16 @@
#include "noise.h"
#include "gamedef.h"
#include "mg_biome.h"
#include "mapblock.h"
#include "mapnode.h"
#include "map.h"
#include "nodedef.h"
#include "emerge.h"
#include "voxelalgorithms.h"
#include "porting.h"
#include "profiler.h"
#include "settings.h"
#include "treegen.h"
#include "serialization.h"
#include "util/serialize.h"
#include "util/numeric.h"
#include "util/directiontables.h"
#include "filesys.h"
#include "log.h"
#include "mapgen_carpathian.h"
#include "mapgen_flat.h"

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@@ -8,7 +8,6 @@
#include "mapgen.h"
#include "voxel.h"
#include "noise.h"
#include "mapblock.h"
#include "mapnode.h"
#include "map.h"
#include "nodedef.h"

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@@ -7,7 +7,6 @@
#include "mapgen.h"
#include "voxel.h"
#include "noise.h"
#include "mapblock.h"
#include "mapnode.h"
#include "map.h"
#include "nodedef.h"

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@@ -8,7 +8,6 @@
#include <cmath>
#include "voxel.h"
#include "noise.h"
#include "mapblock.h"
#include "mapnode.h"
#include "map.h"
#include "nodedef.h"

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@@ -7,7 +7,6 @@
#include "mapgen.h"
#include "voxel.h"
#include "noise.h"
#include "mapblock.h"
#include "mapnode.h"
#include "map.h"
#include "nodedef.h"

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@@ -9,7 +9,6 @@
#include "mapgen.h"
#include "voxel.h"
#include "noise.h"
#include "mapblock.h"
#include "mapnode.h"
#include "map.h"
#include "nodedef.h"

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@@ -8,7 +8,6 @@
#include <cmath>
#include "voxel.h"
#include "noise.h"
#include "mapblock.h"
#include "mapnode.h"
#include "map.h"
#include "nodedef.h"

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@@ -15,7 +15,6 @@ Licensing changed by permission of Gael de Sailly.
#include "mapgen.h"
#include "voxel.h"
#include "noise.h"
#include "mapblock.h"
#include "mapnode.h"
#include "map.h"
#include "nodedef.h"

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@@ -8,9 +8,6 @@
#include "emerge.h"
#include "server.h"
#include "nodedef.h"
#include "map.h" //for MMVManip
#include "util/numeric.h"
#include "porting.h"
#include "settings.h"
#include <algorithm>

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@@ -8,8 +8,6 @@
#include "mapgen.h"
#include "noise.h"
#include "map.h"
#include "log.h"
#include "util/numeric.h"
#include <algorithm>
#include <vector>
#include "mapgen/treegen.h"

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@@ -7,8 +7,6 @@
#include "mapgen.h"
#include "noise.h"
#include "map.h"
#include "log.h"
#include "util/numeric.h"
#include <cmath>
#include <algorithm>

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@@ -5,7 +5,6 @@
#pragma once
#include <map>
#include "mg_decoration.h"
#include "util/string.h"