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Add static glTF support (#14557)
Co-authored-by: Lars Mueller <appgurulars@gmx.de> Co-authored-by: jordan4ibanez <jordan4ibanez@users.noreply.github.com> Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
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@@ -20,6 +20,7 @@
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#include "CXMeshFileLoader.h"
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#include "COBJMeshFileLoader.h"
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#include "CB3DMeshFileLoader.h"
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#include "CGLTFMeshFileLoader.h"
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#include "CBillboardSceneNode.h"
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#include "CAnimatedMeshSceneNode.h"
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#include "CCameraSceneNode.h"
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@@ -78,6 +79,7 @@ CSceneManager::CSceneManager(video::IVideoDriver *driver,
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MeshLoaderList.push_back(new CXMeshFileLoader(this));
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MeshLoaderList.push_back(new COBJMeshFileLoader(this));
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MeshLoaderList.push_back(new CB3DMeshFileLoader(this));
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MeshLoaderList.push_back(new CGLTFMeshFileLoader());
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}
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//! destructor
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