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Run updatepo.sh

This commit is contained in:
updatepo.sh
2023-03-09 15:57:12 +01:00
committed by sfan5
parent c77f3d4dc4
commit ad41d0af9d
61 changed files with 4233 additions and 2691 deletions

View File

@@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Esperanto (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2022-12-10 15:37+0100\n"
"POT-Creation-Date: 2023-03-09 15:54+0100\n"
"PO-Revision-Date: 2022-11-23 07:47+0000\n"
"Last-Translator: Emmily <Emmilyrose779@gmail.com>\n"
"Language-Team: Esperanto <https://hosted.weblate.org/projects/minetest/"
@@ -1704,6 +1704,11 @@ msgstr "Zomado nuntempe malŝaltita de ludo aŭ modifaĵo"
msgid "ok"
msgstr "bone"
#: src/client/gameui.cpp
#, fuzzy
msgid "Chat currently disabled by game or mod"
msgstr "Zomado nuntempe malŝaltita de ludo aŭ modifaĵo"
#: src/client/gameui.cpp
msgid "Chat hidden"
msgstr "Babilo kaŝita"
@@ -2378,6 +2383,7 @@ msgid "3D noise that determines number of dungeons per mapchunk."
msgstr "3D-bruo, kiu determinas la nombron de forgeskeloj en mondoparto."
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"3D support.\n"
"Currently supported:\n"
@@ -2387,7 +2393,6 @@ msgid ""
"- topbottom: split screen top/bottom.\n"
"- sidebyside: split screen side by side.\n"
"- crossview: Cross-eyed 3d\n"
"- pageflip: quadbuffer based 3d.\n"
"Note that the interlaced mode requires shaders to be enabled."
msgstr ""
"Subteno de 3d-a vido.\n"
@@ -2483,17 +2488,6 @@ msgstr ""
msgid "Adjust the detected display density, used for scaling UI elements."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Adjust the saturation (or vividness) of the scene\n"
"Values\n"
"< 1.0 decrease saturation\n"
"> 1.0 increase saturation\n"
"1.0 = unchanged saturation\n"
"0.0 = black and white\n"
"(Tone mapping needs to be enabled.)"
msgstr ""
#: src/settings_translation_file.cpp
#, c-format
msgid ""
@@ -2862,6 +2856,10 @@ msgstr ""
msgid "Client"
msgstr "Kliento"
#: src/settings_translation_file.cpp
msgid "Client Mesh Chunksize"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Client and Server"
msgstr "Kliento kaj servilo"
@@ -3351,6 +3349,10 @@ msgstr "Minimuma Y de forgeskeloj"
msgid "Dungeon noise"
msgstr "Bruo de forgeskeloj"
#: src/settings_translation_file.cpp
msgid "Enable Automatic Exposure"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Enable Bloom"
@@ -3383,6 +3385,18 @@ msgid ""
"filtering."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable Raytraced Culling"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Enable automatic exposure correction\n"
"When enabled, the post-processing engine will\n"
"automatically adjust to the brightness of the scene,\n"
"simulating the behavior of human eye."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Enable colored shadows.\n"
@@ -3557,7 +3571,7 @@ msgstr ""
"pli plataj malaltejoj, taŭgaj por solida tavolo de fluginsulaĵo."
#: src/settings_translation_file.cpp
msgid "Exposure Factor"
msgid "Exposure compensation"
msgstr ""
#: src/settings_translation_file.cpp
@@ -4793,6 +4807,11 @@ msgstr "Mondopeca limo"
msgid "Mapblock mesh generation delay"
msgstr "Prokrasto de estigo de maŝoj de mondopecoj"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Mapblock mesh generation threads"
msgstr "Prokrasto de estigo de maŝoj de mondopecoj"
#: src/settings_translation_file.cpp
msgid "Mapblock mesh generator's MapBlock cache size in MB"
msgstr "Grando (en megabitokoj) de la kaŝmemoro de la estiganto de mondopecoj"
@@ -5274,6 +5293,13 @@ msgstr ""
"Ĉi tio decidas preferon inter superŝarĝaj negocoj de «sqlite»\n"
"kaj uzon de memoro (4096=100MB, proksimume)."
#: src/settings_translation_file.cpp
msgid ""
"Number of threads to use for mesh generation.\n"
"Value of 0 (default) will let Minetest autodetect the number of available "
"threads."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Opaque liquids"
msgstr "Netralumeblaj fluidoj"
@@ -5600,11 +5626,6 @@ msgstr "Sekuraj fosado kaj metado"
msgid "Sandy beaches occur when np_beach exceeds this value."
msgstr "Sablaj bordoj okazas kiam «np_beach» superas ĉi tiun valoron."
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Saturation"
msgstr "Ripetoj"
#: src/settings_translation_file.cpp
msgid "Save the map received by the client on disk."
msgstr "Konservi mapon ricevitan fare de la kliento al la disko."
@@ -5801,11 +5822,9 @@ msgstr "Dosiero kun listo de serviloj"
#: src/settings_translation_file.cpp
msgid ""
"Set the exposure compensation factor.\n"
"This factor is applied to linear color value \n"
"before all other post-processing effects.\n"
"Value of 1.0 (default) means no exposure compensation.\n"
"Range: from 0.1 to 10.0"
"Set the exposure compensation in EV units.\n"
"Value of 0.0 (default) means no exposure compensation.\n"
"Range: from -1 to 1.0"
msgstr ""
#: src/settings_translation_file.cpp
@@ -5837,13 +5856,6 @@ msgid ""
"Minimum value: 1.0; maximum value: 15.0"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Set the tilt of Sun/Moon orbit in degrees.\n"
"Value of 0 means no tilt / vertical orbit.\n"
"Minimum value: 0.0; maximum value: 60.0"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
@@ -5886,7 +5898,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Set to true to render debugging breakdown of the bloom effect.\n"
"In debug mode, the screen is split into 4 quadrants: \n"
"In debug mode, the screen is split into 4 quadrants:\n"
"top-left - processed base image, top-right - final image\n"
"bottom-left - raw base image, bottom-right - bloom texture."
msgstr ""
@@ -5972,6 +5984,15 @@ msgstr "Implicite montri fonojn de nometikedoj"
msgid "Shutdown message"
msgstr "Ferma mesaĝo"
#: src/settings_translation_file.cpp
msgid ""
"Side length of a cube of map blocks that the client will consider together\n"
"when generating meshes.\n"
"Larger values increase the utilization of the GPU by reducing the number of\n"
"draw calls, benefiting especially high-end GPUs.\n"
"Systems with a low-end GPU (or no GPU) would benefit from smaller values."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n"
@@ -5998,10 +6019,6 @@ msgstr ""
"plialtigos la elcenton de kaŝmemoraj trafoj, kaj malpliigos la datenojn\n"
"kopiatajn de la ĉefa fadeno, malhelpante skuadon."
#: src/settings_translation_file.cpp
msgid "Sky Body Orbit Tilt"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Slice w"
msgstr "Tranĉo w"
@@ -6332,13 +6349,12 @@ msgstr ""
"Ĉi tio devas esti agordita kune kun active_object_send_range_blocks."
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"The rendering back-end.\n"
"A restart is required after changing this.\n"
"Note: On Android, stick with OGLES1 if unsure! App may fail to start "
"otherwise.\n"
"On other platforms, OpenGL is recommended.\n"
"Shaders are supported by OpenGL (desktop only) and OGLES2 (experimental)"
"Note: A restart is required after changing this!\n"
"OpenGL is the default for desktop, and OGLES2 for Android.\n"
"Shaders are supported by OpenGL and OGLES2 (experimental)."
msgstr ""
"La bildiga internaĵo.\n"
"Relanĉo necesas post ĉi tiu ŝanĝo.\n"
@@ -6608,6 +6624,12 @@ msgstr ""
"malŝaltita.\n"
"Vi devas relanĉi post ŝanĝo de ĉi tiu elekteblo."
#: src/settings_translation_file.cpp
msgid ""
"Use raytraced occlusion culling in the new culler.\n"
"This flag enables use of raytraced occlusion culling test"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Use trilinear filtering when scaling textures."
msgstr "Uzi trilinearan filtradon skalante teksturojn."
@@ -8221,6 +8243,10 @@ msgstr "Samtempa limo de cURL"
#~ msgid "Right key"
#~ msgstr "Dekstren-klavo"
#, fuzzy
#~ msgid "Saturation"
#~ msgstr "Ripetoj"
#~ msgid "Select Package File:"
#~ msgstr "Elekti pakaĵan dosieron:"