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Run updatepo.sh

This commit is contained in:
updatepo.sh
2023-03-09 15:57:12 +01:00
committed by sfan5
parent c77f3d4dc4
commit ad41d0af9d
61 changed files with 4233 additions and 2691 deletions

View File

@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: minetest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2022-12-10 15:37+0100\n"
"POT-Creation-Date: 2023-03-09 15:54+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -1641,6 +1641,10 @@ msgstr ""
msgid "Chat hidden"
msgstr ""
#: src/client/gameui.cpp
msgid "Chat currently disabled by game or mod"
msgstr ""
#: src/client/gameui.cpp
msgid "HUD shown"
msgstr ""
@@ -2507,7 +2511,6 @@ msgid ""
"- topbottom: split screen top/bottom.\n"
"- sidebyside: split screen side by side.\n"
"- crossview: Cross-eyed 3d\n"
"- pageflip: quadbuffer based 3d.\n"
"Note that the interlaced mode requires shaders to be enabled."
msgstr ""
@@ -2836,21 +2839,6 @@ msgid ""
"enhanced, highlights and shadows are gradually compressed."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Saturation"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Adjust the saturation (or vividness) of the scene\n"
"Values\n"
"< 1.0 decrease saturation\n"
"> 1.0 increase saturation\n"
"1.0 = unchanged saturation\n"
"0.0 = black and white\n"
"(Tone mapping needs to be enabled.)"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Waving Nodes"
msgstr ""
@@ -3021,32 +3009,31 @@ msgid ""
"Minimum value: 1.0; maximum value: 15.0"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Sky Body Orbit Tilt"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Set the tilt of Sun/Moon orbit in degrees.\n"
"Value of 0 means no tilt / vertical orbit.\n"
"Minimum value: 0.0; maximum value: 60.0"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Post processing"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Exposure Factor"
msgid "Exposure compensation"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Set the exposure compensation factor.\n"
"This factor is applied to linear color value \n"
"before all other post-processing effects.\n"
"Value of 1.0 (default) means no exposure compensation.\n"
"Range: from 0.1 to 10.0"
"Set the exposure compensation in EV units.\n"
"Value of 0.0 (default) means no exposure compensation.\n"
"Range: from -1 to 1.0"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable Automatic Exposure"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Enable automatic exposure correction\n"
"When enabled, the post-processing engine will\n"
"automatically adjust to the brightness of the scene,\n"
"simulating the behavior of human eye."
msgstr ""
#: src/settings_translation_file.cpp
@@ -3070,7 +3057,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Set to true to render debugging breakdown of the bloom effect.\n"
"In debug mode, the screen is split into 4 quadrants: \n"
"In debug mode, the screen is split into 4 quadrants:\n"
"top-left - processed base image, top-right - final image\n"
"bottom-left - raw base image, bottom-right - bloom texture."
msgstr ""
@@ -3430,6 +3417,16 @@ msgid ""
"Ex: 5.5.0 is 005005000"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable Raytraced Culling"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Use raytraced occlusion culling in the new culler.\n"
"This flag enables use of raytraced occlusion culling test"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Server"
msgstr ""
@@ -5148,11 +5145,9 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The rendering back-end.\n"
"A restart is required after changing this.\n"
"Note: On Android, stick with OGLES1 if unsure! App may fail to start "
"otherwise.\n"
"On other platforms, OpenGL is recommended.\n"
"Shaders are supported by OpenGL (desktop only) and OGLES2 (experimental)"
"Note: A restart is required after changing this!\n"
"OpenGL is the default for desktop, and OGLES2 for Android.\n"
"Shaders are supported by OpenGL and OGLES2 (experimental)."
msgstr ""
#: src/settings_translation_file.cpp
@@ -5212,6 +5207,17 @@ msgid ""
"down the rate of mesh updates, thus reducing jitter on slower clients."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mapblock mesh generation threads"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Number of threads to use for mesh generation.\n"
"Value of 0 (default) will let Minetest autodetect the number of available "
"threads."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mapblock mesh generator's MapBlock cache size in MB"
msgstr ""
@@ -5262,6 +5268,19 @@ msgid ""
"Warning: This option is EXPERIMENTAL!"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Client Mesh Chunksize"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Side length of a cube of map blocks that the client will consider together\n"
"when generating meshes.\n"
"Larger values increase the utilization of the GPU by reducing the number of\n"
"draw calls, benefiting especially high-end GPUs.\n"
"Systems with a low-end GPU (or no GPU) would benefit from smaller values."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Font"
msgstr ""