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Set sky API: Add bool for clouds in front of custom skybox
Default true. Add 'm_clouds_enabled' bool to sky.h, set from new bool in 'set sky' API. Make 'getCloudsVisible()' depend on 'm_clouds_enabled' instead of 'm_visible' (whether normal sky is visible).
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@@ -3255,6 +3255,8 @@ void Game::processClientEvents(CameraOrientation *cam)
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case CE_SET_SKY:
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sky->setVisible(false);
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// Whether clouds are visible in front of a custom skybox
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sky->setCloudsEnabled(event.set_sky.clouds);
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if (skybox) {
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skybox->remove();
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@@ -3264,6 +3266,7 @@ void Game::processClientEvents(CameraOrientation *cam)
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// Handle according to type
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if (*event.set_sky.type == "regular") {
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sky->setVisible(true);
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sky->setCloudsEnabled(true);
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} else if (*event.set_sky.type == "skybox" &&
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event.set_sky.params->size() == 6) {
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sky->setFallbackBgColor(*event.set_sky.bgcolor);
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