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Move hard coded minimap to builtin (#14071)
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@@ -53,7 +53,7 @@ public:
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RenderingCore &operator=(const RenderingCore &) = delete;
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RenderingCore &operator=(RenderingCore &&) = delete;
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void draw(video::SColor _skycolor, bool _show_hud, bool _show_minimap,
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void draw(video::SColor _skycolor, bool _show_hud,
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bool _draw_wield_tool, bool _draw_crosshair);
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v2u32 getVirtualSize() const;
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