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Move hard coded minimap to builtin (#14071)
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@@ -118,7 +118,7 @@ public:
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float dtime = 0, int percent = 0, bool sky = true);
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void draw_scene(video::SColor skycolor, bool show_hud,
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bool show_minimap, bool draw_wield_tool, bool draw_crosshair);
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bool draw_wield_tool, bool draw_crosshair);
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void initialize(Client *client, Hud *hud);
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void finalize();
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