mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-21 11:55:43 +02:00
Removing unused include. Fixing nodemeta position on rollback action.
This commit is contained in:
@@ -22,8 +22,7 @@ menudata = {}
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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-- Local cached values
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-- Local cached values
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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local min_supp_proto
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local min_supp_proto, max_supp_proto
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local max_supp_proto
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function common_update_cached_supp_proto()
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function common_update_cached_supp_proto()
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min_supp_proto = core.get_min_supp_proto()
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min_supp_proto = core.get_min_supp_proto()
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@@ -36,31 +35,24 @@ common_update_cached_supp_proto()
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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local function render_client_count(n)
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local function render_client_count(n)
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if n > 99 then
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if n > 99 then return '99+'
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return '99+'
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elseif n >= 0 then return tostring(n)
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elseif n >= 0 then
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else return '?' end
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return tostring(n)
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else
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return '?'
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end
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end
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end
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local function configure_selected_world_params(idx)
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local function configure_selected_world_params(idx)
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local worldconfig = modmgr.get_worldconfig(
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local worldconfig = modmgr.get_worldconfig(menudata.worldlist:get_list()[idx].path)
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menudata.worldlist:get_list()[idx].path)
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if worldconfig.creative_mode then
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if worldconfig.creative_mode ~= nil then
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core.setting_set("creative_mode", worldconfig.creative_mode)
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core.setting_set("creative_mode", worldconfig.creative_mode)
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end
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end
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if worldconfig.enable_damage ~= nil then
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if worldconfig.enable_damage then
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core.setting_set("enable_damage", worldconfig.enable_damage)
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core.setting_set("enable_damage", worldconfig.enable_damage)
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end
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end
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end
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end
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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function image_column(tooltip, flagname)
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function image_column(tooltip, flagname)
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return "image," ..
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return "image,tooltip=" .. core.formspec_escape(tooltip) .. "," ..
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"tooltip=" .. core.formspec_escape(tooltip) .. "," ..
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"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
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"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
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"1=" .. core.formspec_escape(defaulttexturedir .. "server_flags_" .. flagname .. ".png")
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"1=" .. core.formspec_escape(defaulttexturedir .. "server_flags_" .. flagname .. ".png")
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end
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end
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@@ -69,13 +61,13 @@ end
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function order_favorite_list(list)
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function order_favorite_list(list)
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local res = {}
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local res = {}
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--orders the favorite list after support
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--orders the favorite list after support
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for i=1,#list,1 do
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for i = 1, #list do
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local fav = list[i]
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local fav = list[i]
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if is_server_protocol_compat(fav.proto_min, fav.proto_max) then
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if is_server_protocol_compat(fav.proto_min, fav.proto_max) then
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res[#res + 1] = fav
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res[#res + 1] = fav
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end
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end
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end
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end
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for i=1,#list,1 do
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for i = 1, #list do
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local fav = list[i]
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local fav = list[i]
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if not is_server_protocol_compat(fav.proto_min, fav.proto_max) then
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if not is_server_protocol_compat(fav.proto_min, fav.proto_max) then
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res[#res + 1] = fav
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res[#res + 1] = fav
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@@ -85,60 +77,44 @@ function order_favorite_list(list)
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end
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end
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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function render_favorite(spec,render_details)
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function render_favorite(spec, is_favorite)
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local text = ""
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local text = ""
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if spec.name then
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if spec.name ~= nil then
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text = text .. core.formspec_escape(spec.name:trim())
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text = text .. core.formspec_escape(spec.name:trim())
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elseif spec.address then
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-- if spec.description ~= nil and
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-- core.formspec_escape(spec.description):trim() ~= "" then
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-- text = text .. " (" .. core.formspec_escape(spec.description) .. ")"
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-- end
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else
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if spec.address ~= nil then
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text = text .. spec.address:trim()
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text = text .. spec.address:trim()
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if spec.port then
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if spec.port ~= nil then
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text = text .. ":" .. spec.port
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text = text .. ":" .. spec.port
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end
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end
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end
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end
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end
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if not render_details then
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return text
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end
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local details = ""
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local details = ""
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local grey_out = not is_server_protocol_compat(spec.proto_min, spec.proto_max)
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local grey_out = not is_server_protocol_compat(spec.proto_min, spec.proto_max)
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if spec.clients ~= nil and spec.clients_max ~= nil then
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if is_favorite then
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details = "1,"
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else
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details = "0,"
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end
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if spec.clients and spec.clients_max then
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local clients_color = ''
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local clients_color = ''
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local clients_percent = 100 * spec.clients / spec.clients_max
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local clients_percent = 100 * spec.clients / spec.clients_max
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-- Choose a color depending on how many clients are connected
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-- Choose a color depending on how many clients are connected
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-- (relatively to clients_max)
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-- (relatively to clients_max)
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if spec.clients == 0 then
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if grey_out then clients_color = '#aaaaaa'
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clients_color = '' -- 0 players: default/white
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elseif spec.clients == 0 then clients_color = '' -- 0 players: default/white
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elseif spec.clients == spec.clients_max then
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elseif clients_percent <= 60 then clients_color = '#a1e587' -- 0-60%: green
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clients_color = '#dd5b5b' -- full server: red (darker)
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elseif clients_percent <= 90 then clients_color = '#ffdc97' -- 60-90%: yellow
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elseif clients_percent <= 60 then
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elseif clients_percent == 100 then clients_color = '#dd5b5b' -- full server: red (darker)
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clients_color = '#a1e587' -- 0-60%: green
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else clients_color = '#ffba97' -- 90-100%: orange
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elseif clients_percent <= 90 then
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clients_color = '#ffdc97' -- 60-90%: yellow
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else
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clients_color = '#ffba97' -- 90-100%: orange
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end
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end
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if grey_out then
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details = details .. clients_color .. ',' ..
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clients_color = '#aaaaaa'
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render_client_count(spec.clients) .. ',/,' ..
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end
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details = details ..
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clients_color .. ',' ..
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render_client_count(spec.clients) .. ',' ..
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'/,' ..
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render_client_count(spec.clients_max) .. ','
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render_client_count(spec.clients_max) .. ','
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elseif grey_out then
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elseif grey_out then
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details = details .. '#aaaaaa,?,/,?,'
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details = details .. '#aaaaaa,?,/,?,'
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else
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else
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@@ -189,14 +165,10 @@ end
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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function menu_render_worldlist()
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function menu_render_worldlist()
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local retval = ""
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local retval = ""
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local current_worldlist = menudata.worldlist:get_list()
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local current_worldlist = menudata.worldlist:get_list()
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for i,v in ipairs(current_worldlist) do
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for i, v in ipairs(current_worldlist) do
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if retval ~= "" then
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if retval ~= "" then retval = retval .. "," end
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retval = retval ..","
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end
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retval = retval .. core.formspec_escape(v.name) ..
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retval = retval .. core.formspec_escape(v.name) ..
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" \\[" .. core.formspec_escape(v.gameid) .. "\\]"
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" \\[" .. core.formspec_escape(v.gameid) .. "\\]"
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end
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end
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@@ -205,40 +177,24 @@ function menu_render_worldlist()
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end
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end
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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function menu_handle_key_up_down(fields,textlist,settingname)
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function menu_handle_key_up_down(fields, textlist, settingname)
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if fields["key_up"] then
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local oldidx, newidx = core.get_textlist_index(textlist)
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local oldidx = core.get_textlist_index(textlist)
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if fields.key_up or fields.key_down then
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if fields.key_up and oldidx and oldidx > 1 then
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if oldidx ~= nil and oldidx > 1 then
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newidx = oldidx - 1
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local newidx = oldidx -1
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elseif fields.key_down and oldidx and
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core.setting_set(settingname,
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oldidx < menudata.worldlist:size() then
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menudata.worldlist:get_raw_index(newidx))
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newidx = oldidx + 1
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configure_selected_world_params(newidx)
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end
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end
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core.setting_set(settingname, menudata.worldlist:get_raw_index(newidx))
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configure_selected_world_params(newidx)
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return true
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return true
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end
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end
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if fields["key_down"] then
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local oldidx = core.get_textlist_index(textlist)
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if oldidx ~= nil and oldidx < menudata.worldlist:size() then
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local newidx = oldidx + 1
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core.setting_set(settingname,
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menudata.worldlist:get_raw_index(newidx))
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configure_selected_world_params(newidx)
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end
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return true
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end
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return false
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return false
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end
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end
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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function asyncOnlineFavourites()
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function asyncOnlineFavourites()
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if not menudata.public_known then
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if not menudata.public_known then
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menudata.public_known = {{
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menudata.public_known = {{
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name = fgettext("Loading..."),
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name = fgettext("Loading..."),
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@@ -246,43 +202,37 @@ function asyncOnlineFavourites()
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}}
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}}
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end
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end
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menudata.favorites = menudata.public_known
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menudata.favorites = menudata.public_known
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menudata.favorites_is_public = true
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core.handle_async(
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core.handle_async(
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function(param)
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function(param)
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return core.get_favorites("online")
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return core.get_favorites("online")
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end,
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end,
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nil,
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nil,
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function(result)
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function(result)
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if core.setting_getbool("public_serverlist") then
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local favs = order_favorite_list(result)
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local favs = order_favorite_list(result)
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if favs[1] then
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if favs[1] then
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menudata.public_known = favs
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menudata.public_known = favs
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menudata.favorites = menudata.public_known
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menudata.favorites = menudata.public_known
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menudata.favorites_is_public = true
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end
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end
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core.event_handler("Refresh")
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core.event_handler("Refresh")
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end
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end
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end
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)
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)
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end
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end
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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function text2textlist(xpos,ypos,width,height,tl_name,textlen,text,transparency)
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function text2textlist(xpos, ypos, width, height, tl_name, textlen, text, transparency)
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local textlines = core.splittext(text,textlen)
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local textlines = core.splittext(text, textlen)
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local retval = "textlist[" .. xpos .. "," .. ypos .. ";" .. width ..
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"," .. height .. ";" .. tl_name .. ";"
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local retval = "textlist[" .. xpos .. "," .. ypos .. ";"
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for i = 1, #textlines do
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.. width .. "," .. height .. ";"
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textlines[i] = textlines[i]:gsub("\r", "")
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.. tl_name .. ";"
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for i=1, #textlines, 1 do
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textlines[i] = textlines[i]:gsub("\r","")
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retval = retval .. core.formspec_escape(textlines[i]) .. ","
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retval = retval .. core.formspec_escape(textlines[i]) .. ","
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end
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end
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retval = retval .. ";0;"
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retval = retval .. ";0;"
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if transparency then retval = retval .. "true" end
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if transparency then
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retval = retval .. "true"
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end
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retval = retval .. "]"
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retval = retval .. "]"
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return retval
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return retval
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@@ -290,19 +240,21 @@ end
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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function is_server_protocol_compat(server_proto_min, server_proto_max)
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function is_server_protocol_compat(server_proto_min, server_proto_max)
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return not ((min_supp_proto > (server_proto_max or 24)) or (max_supp_proto < (server_proto_min or 13)))
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return min_supp_proto <= (server_proto_max or 24) and max_supp_proto >= (server_proto_min or 13)
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end
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end
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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function is_server_protocol_compat_or_error(server_proto_min, server_proto_max)
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function is_server_protocol_compat_or_error(server_proto_min, server_proto_max)
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if not is_server_protocol_compat(server_proto_min, server_proto_max) then
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if not is_server_protocol_compat(server_proto_min, server_proto_max) then
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local server_prot_ver_info
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local server_prot_ver_info, client_prot_ver_info
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local client_prot_ver_info
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local s_p_min = server_proto_min or 13
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if server_proto_min ~= server_proto_max then
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local s_p_max = server_proto_max or 24
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if s_p_min ~= s_p_max then
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server_prot_ver_info = fgettext_ne("Server supports protocol versions between $1 and $2. ",
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server_prot_ver_info = fgettext_ne("Server supports protocol versions between $1 and $2. ",
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server_proto_min or 13, server_proto_max or 24)
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s_p_min, s_p_max)
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else
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else
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server_prot_ver_info = fgettext_ne("Server enforces protocol version $1. ",
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server_prot_ver_info = fgettext_ne("Server enforces protocol version $1. ",
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server_proto_min or 13)
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s_p_min)
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end
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end
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if min_supp_proto ~= max_supp_proto then
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if min_supp_proto ~= max_supp_proto then
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client_prot_ver_info= fgettext_ne("We support protocol versions between version $1 and $2.",
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client_prot_ver_info= fgettext_ne("We support protocol versions between version $1 and $2.",
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@@ -325,7 +277,7 @@ function menu_worldmt(selected, setting, value)
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local filename = world.path .. DIR_DELIM .. "world.mt"
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local filename = world.path .. DIR_DELIM .. "world.mt"
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local world_conf = Settings(filename)
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local world_conf = Settings(filename)
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if value ~= nil then
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if value then
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if not world_conf:write() then
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if not world_conf:write() then
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core.log("error", "Failed to write world config file")
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core.log("error", "Failed to write world config file")
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end
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end
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@@ -343,10 +295,11 @@ function menu_worldmt_legacy(selected)
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local modes_names = {"creative_mode", "enable_damage", "server_announce"}
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local modes_names = {"creative_mode", "enable_damage", "server_announce"}
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for _, mode_name in pairs(modes_names) do
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for _, mode_name in pairs(modes_names) do
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local mode_val = menu_worldmt(selected, mode_name)
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local mode_val = menu_worldmt(selected, mode_name)
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if mode_val ~= nil then
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if mode_val then
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core.setting_set(mode_name, mode_val)
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core.setting_set(mode_name, mode_val)
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else
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else
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menu_worldmt(selected, mode_name, core.setting_get(mode_name))
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menu_worldmt(selected, mode_name, core.setting_get(mode_name))
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end
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end
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end
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end
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||||||
end
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end
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||||||
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||||||
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@@ -1916,7 +1916,7 @@ Call these functions only at load time!
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|||||||
multiple protection mods.
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multiple protection mods.
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||||||
* `minetest.register_on_item_eat(func(hp_change, replace_with_item, itemstack, user, pointed_thing))`
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* `minetest.register_on_item_eat(func(hp_change, replace_with_item, itemstack, user, pointed_thing))`
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* Called when an item is eaten, by `minetest.item_eat`
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* Called when an item is eaten, by `minetest.item_eat`
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||||||
* Return `true` or `itemstack` to cancel the default item eat response (i.e.: hp increase)`
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* Return `true` or `itemstack` to cancel the default item eat response (i.e.: hp increase)
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||||||
* `minetest.register_on_nodemeta_inventory_add_item(func(pos, list_name, slot, stack))`
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* `minetest.register_on_nodemeta_inventory_add_item(func(pos, list_name, slot, stack))`
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||||||
* Called when any node metadata inventory receive item.
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* Called when any node metadata inventory receive item.
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||||||
* 'pos' - {'x','y','z'} - absolute position of affected node with metadata.
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* 'pos' - {'x','y','z'} - absolute position of affected node with metadata.
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||||||
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@@ -694,8 +694,7 @@ ItemStack InventoryList::addItem(GameScripting *script_interface, u32 i, const I
|
|||||||
{
|
{
|
||||||
if(i >= m_items.size())
|
if(i >= m_items.size())
|
||||||
return new_item;
|
return new_item;
|
||||||
u16 count_before = 0;
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u16 count_before = new_item.count;
|
||||||
count_before = new_item.count;
|
|
||||||
std::string item_name = new_item.name;
|
std::string item_name = new_item.name;
|
||||||
ItemStack leftover = m_items[i].addItem(new_item, m_itemdef);
|
ItemStack leftover = m_items[i].addItem(new_item, m_itemdef);
|
||||||
if(leftover.count != count_before){
|
if(leftover.count != count_before){
|
||||||
|
@@ -37,7 +37,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
|
|
||||||
class Inventory;
|
class Inventory;
|
||||||
class IItemDefManager;
|
class IItemDefManager;
|
||||||
class ScriptApiBase;
|
|
||||||
|
|
||||||
class NodeMetadata: public InventoryChangeReceiver
|
class NodeMetadata: public InventoryChangeReceiver
|
||||||
{
|
{
|
||||||
|
@@ -30,7 +30,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "filesys.h"
|
#include "filesys.h"
|
||||||
#include "log.h"
|
#include "log.h"
|
||||||
#include "porting.h" // strlcpy
|
#include "porting.h" // strlcpy
|
||||||
#include "environment.h" // For calling 'getScriptIface()', because ServerEnvironment forward declared in 'serverobject.h'.
|
|
||||||
#include "script/scripting_game.h" // For calling API functions.
|
#include "script/scripting_game.h" // For calling API functions.
|
||||||
|
|
||||||
|
|
||||||
|
@@ -24,8 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "inventory.h"
|
#include "inventory.h"
|
||||||
#include "constants.h" // BS
|
#include "constants.h" // BS
|
||||||
#include "threading/mutex.h"
|
#include "threading/mutex.h"
|
||||||
//#include "script/scripting_game.h" // For GameScripting in callbacks
|
#include <list>
|
||||||
#include <list>
|
|
||||||
|
|
||||||
#define PLAYERNAME_SIZE 20
|
#define PLAYERNAME_SIZE 20
|
||||||
|
|
||||||
@@ -94,7 +93,6 @@ class PlayerSAO;
|
|||||||
struct HudElement;
|
struct HudElement;
|
||||||
class Environment;
|
class Environment;
|
||||||
class GameScripting;
|
class GameScripting;
|
||||||
class Inventory;
|
|
||||||
|
|
||||||
// IMPORTANT:
|
// IMPORTANT:
|
||||||
// Do *not* perform an assignment or copy operation on a Player or
|
// Do *not* perform an assignment or copy operation on a Player or
|
||||||
|
@@ -23,7 +23,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "util/string.h"
|
#include "util/string.h"
|
||||||
#include "util/numeric.h"
|
#include "util/numeric.h"
|
||||||
#include "map.h"
|
#include "map.h"
|
||||||
#include "mapblock.h" //For getNodeBlockPos
|
|
||||||
#include "gamedef.h"
|
#include "gamedef.h"
|
||||||
#include "nodedef.h"
|
#include "nodedef.h"
|
||||||
#include "nodemetadata.h"
|
#include "nodemetadata.h"
|
||||||
@@ -156,9 +155,7 @@ bool RollbackAction::applyRevert(Map *map, InventoryManager *imgr, IGameDef *gam
|
|||||||
} else {
|
} else {
|
||||||
NodeMetadata *meta = map->getNodeMetadata(p);
|
NodeMetadata *meta = map->getNodeMetadata(p);
|
||||||
if (!meta) {
|
if (!meta) {
|
||||||
v3s16 blockpos = getNodeBlockPos(p);
|
meta = new NodeMetadata(gamedef->idef(),p);
|
||||||
v3s16 p_rel = p - blockpos*MAP_BLOCKSIZE;
|
|
||||||
meta = new NodeMetadata(gamedef->idef(),p_rel);
|
|
||||||
if (!map->setNodeMetadata(p, meta)) {
|
if (!map->setNodeMetadata(p, meta)) {
|
||||||
delete meta;
|
delete meta;
|
||||||
infostream << "RollbackAction::applyRevert(): "
|
infostream << "RollbackAction::applyRevert(): "
|
||||||
|
@@ -22,7 +22,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "common/c_converter.h"
|
#include "common/c_converter.h"
|
||||||
#include "common/c_content.h"
|
#include "common/c_content.h"
|
||||||
#include "util/string.h"
|
#include "util/string.h"
|
||||||
#include "script/lua_api/l_inventory.h"// For InvRef.
|
|
||||||
#include "script/lua_api/l_item.h" // For LuaItemStack.
|
#include "script/lua_api/l_item.h" // For LuaItemStack.
|
||||||
|
|
||||||
void ScriptApiPlayer::on_newplayer(ServerActiveObject *player)
|
void ScriptApiPlayer::on_newplayer(ServerActiveObject *player)
|
||||||
@@ -248,8 +247,6 @@ void ScriptApiPlayer::on_player_inventory_add_item(
|
|||||||
runCallbacks(4, RUN_CALLBACKS_MODE_LAST);
|
runCallbacks(4, RUN_CALLBACKS_MODE_LAST);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
ScriptApiPlayer::~ScriptApiPlayer()
|
ScriptApiPlayer::~ScriptApiPlayer()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
@@ -25,8 +25,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "util/string.h"
|
#include "util/string.h"
|
||||||
#include "inventory.h" // For InventoryList and ItemStack
|
#include "inventory.h" // For InventoryList and ItemStack
|
||||||
|
|
||||||
class Player;
|
|
||||||
|
|
||||||
struct ToolCapabilities;
|
struct ToolCapabilities;
|
||||||
|
|
||||||
class ScriptApiPlayer
|
class ScriptApiPlayer
|
||||||
|
@@ -3244,7 +3244,7 @@ Inventory* Server::createDetachedInventory(const std::string &name)
|
|||||||
} else {
|
} else {
|
||||||
infostream<<"Server creating detached inventory \""<<name<<"\""<<std::endl;
|
infostream<<"Server creating detached inventory \""<<name<<"\""<<std::endl;
|
||||||
}
|
}
|
||||||
DetachedInventoryChangeReceiver * detached_inventory_change_reciever = new DetachedInventoryChangeReceiver(name);
|
DetachedInventoryChangeReceiver *detached_inventory_change_reciever = new DetachedInventoryChangeReceiver(name);
|
||||||
Inventory *inv = new Inventory(m_itemdef, detached_inventory_change_reciever);
|
Inventory *inv = new Inventory(m_itemdef, detached_inventory_change_reciever);
|
||||||
sanity_check(inv);
|
sanity_check(inv);
|
||||||
m_detached_inventories[name] = inv;
|
m_detached_inventories[name] = inv;
|
||||||
|
Reference in New Issue
Block a user