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Allow zoom to actually show more data.
This allows the client to retrieve blocks at a greater distance from the server, thus allowing for a real zoom.
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@@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "noise.h" // PseudoRandom, PcgRandom
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#include "threading/mutex_auto_lock.h"
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#include <cstring>
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#include <cmath>
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// myrand
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@@ -161,3 +162,16 @@ bool isBlockInSight(v3s16 blockpos_b, v3f camera_pos, v3f camera_dir,
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return true;
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}
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s16 adjustDist(s16 dist, float zoom_fov)
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{
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// 1.775 ~= 72 * PI / 180 * 1.4, the default on the client
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const float default_fov = 1.775f;
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// heuristic cut-off for zooming
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if (zoom_fov > default_fov / 2.0f)
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return dist;
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// new_dist = dist * ((1 - cos(FOV / 2)) / (1-cos(zoomFOV /2))) ^ (1/3)
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return round(dist * cbrt((1.0f - cos(default_fov / 2.0f)) /
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(1.0f - cos(zoom_fov / 2.0f))));
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}
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