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@@ -104,7 +104,9 @@ void CavesNoiseIntersection::generateCaves(MMVManip *vm,
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c == biome->c_water) {
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column_is_open = true;
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continue;
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} else if (c == biome->c_river_water) {
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}
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if (c == biome->c_river_water) {
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column_is_open = true;
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is_under_river = true;
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continue;
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