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https://github.com/luanti-org/luanti.git
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Code style fixes.
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@@ -3892,7 +3892,7 @@ void GUIFormSpecMenu::acceptInput(FormspecQuitMode quitmode)
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fields[name] = "CHG:" + itos(e->getPos());
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else
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fields[name] = "VAL:" + itos(e->getPos());
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}
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}
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} else if (s.ftype == f_AnimatedImage) {
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// No dynamic cast possible due to some distributions shipped
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// without rtti support in Irrlicht
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@@ -5056,7 +5056,7 @@ double GUIFormSpecMenu::calculateImgsize(const parserData &data)
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{
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// must stay in sync with ClientDynamicInfo::calculateMaxFSSize
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const double screen_dpi = RenderingEngine::getDisplayDensity() * 96;
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const double screen_dpi = RenderingEngine::getDisplayDensity() * 96;
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const double gui_scaling = g_settings->getFloat("gui_scaling", 0.5f, 42.0f);
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// Fixed-size mode
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@@ -777,7 +777,7 @@ void TextDrawer::place(const core::rect<s32> &dest_rect)
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std::max(f.margin, p.margin);
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} else if (f.rect.UpperLeftCorner.X - f.margin <= left &&
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f.rect.LowerRightCorner.X + f.margin >= right) {
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f.rect.LowerRightCorner.X + f.margin >= right) {
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// float taking all space
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left = right;
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}
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@@ -475,7 +475,7 @@ void TouchControls::translateEvent(const SEvent &event)
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toggleOverflowMenu();
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// refresh since visibility of buttons has changed
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element = m_guienv->getRootGUIElement()->getElementFromPoint(touch_pos);
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element = m_guienv->getRootGUIElement()->getElementFromPoint(touch_pos);
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// continue processing, but avoid accidentally placing a node
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// when closing the overflow menu
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prevent_short_tap = true;
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@@ -21,8 +21,8 @@ class GUITouchscreenLayout : public GUIModalMenu
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{
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public:
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GUITouchscreenLayout(gui::IGUIEnvironment* env,
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gui::IGUIElement* parent, s32 id,
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IMenuManager *menumgr, ISimpleTextureSource *tsrc);
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gui::IGUIElement* parent, s32 id,
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IMenuManager *menumgr, ISimpleTextureSource *tsrc);
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~GUITouchscreenLayout();
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void regenerateGui(v2u32 screensize);
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