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Clean up and compress some pre-join packets (#15881)
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@@ -90,7 +90,7 @@ enum ClientDeletionReason {
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struct MediaInfo
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{
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std::string path;
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std::string sha1_digest; // base64-encoded
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std::string sha1_digest;
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// true = not announced in TOCLIENT_ANNOUNCE_MEDIA (at player join)
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bool no_announce;
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// does what it says. used by some cases of dynamic media.
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