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Split server/client port setting to avoid port number clashes in mainmenu
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@@ -25,11 +25,10 @@ void set_default_settings(Settings *settings)
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{
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// Client and server
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settings->setDefault("port", "");
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settings->setDefault("name", "");
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// Client stuff
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settings->setDefault("remote_port", "30000");
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settings->setDefault("keymap_forward", "KEY_KEY_W");
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settings->setDefault("keymap_backward", "KEY_KEY_S");
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settings->setDefault("keymap_left", "KEY_KEY_A");
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@@ -157,6 +156,7 @@ void set_default_settings(Settings *settings)
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// Server stuff
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// "map-dir" doesn't exist by default.
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settings->setDefault("port", "30000");
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settings->setDefault("default_game", "minetest");
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settings->setDefault("motd", "");
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settings->setDefault("max_users", "15");
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