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local game connects to 127.0.0.1 instead of localhost (windows returns an ipv6 address sometimes which is not supported)
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@@ -85,6 +85,8 @@ public:
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unsigned int getAddress() const;
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unsigned short getPort() const;
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void setAddress(unsigned int address);
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void setAddress(unsigned int a, unsigned int b,
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unsigned int c, unsigned int d);
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void setPort(unsigned short port);
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void print(std::ostream *s) const;
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void print() const;
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