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Minimap update
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@@ -124,6 +124,7 @@ public:
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this->driver = device->getVideoDriver();
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this->tsrc = client->getTextureSource();
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}
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~MinimapUpdateThread();
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void getMap (v3s16 pos, s16 size, s16 height, bool radar);
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MinimapPixel *getMinimapPixel (v3s16 pos, s16 height, s16 &pixel_height);
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s16 getAirCount (v3s16 pos, s16 height);
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@@ -148,6 +149,7 @@ private:
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video::ITexture *minimap_texture;
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scene::SMeshBuffer *m_meshbuffer;
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bool m_enable_shaders;
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u16 m_surface_mode_scan_height;
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JMutex m_mutex;
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public:
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